Pulls to Pity
Guarantee Calculator

Know exactly how many pulls until your character is guaranteed. Works for Genshin, HSR, ZZZ, Wuthering Waves & Blue Archive.

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Know Your Guarantee

Enter your pity and resources above to see exactly how many pulls you need.

How Pity Actually Works

Modern gacha games use a "pity" system to guarantee rare drops after a set number of pulls. Understanding your exact position saves money and frustration.

Hard Pity is the absolute ceiling — you are 100% guaranteed a rare drop at this pull count. Soft Pity is where rates begin climbing before hard pity. In HoYoverse games, this starts at pull 74 and increases roughly 6% per pull until the 90-pull guarantee.

The 50/50 system means your first 5★ on a character banner has a 50% chance to be the featured unit. If you lose, the next 5★ is guaranteed to be featured. This is why our calculator shows both "Next 5★" and "Guaranteed" numbers.

Key Terms

  • Base Rate: The flat chance before any pity kicks in (usually 0.6%–0.8%).
  • Soft Pity: The point where drop rates begin ramping up (e.g. pull 74 in Genshin).
  • Hard Pity: The 100% guaranteed drop ceiling (e.g. 90 in Genshin, 80 in WuWa).
  • Spark: A pure exchange system where X pulls = guaranteed unit (200 in Blue Archive).

Pity Rules by Game

HoYoverse (Genshin / HSR / ZZZ)

All three share the same core pity architecture: 90-pull hard pity for characters, 80-pull for weapons, with soft pity starting at 74 (character) or 63–65 (weapon). Character banners use 50/50; weapon banners use 75/25 or fate points.

  • • 160 currency per pull (Primogem / Stellar Jade / Polychrome).
  • • C0 guarantee: up to 180 pulls worst case (lose 50/50 then hit pity).
  • • C6 guarantee: up to 1,080 pulls worst case for a full constellation.

Wuthering Waves

WuWa uses a more generous 80-pull hard pity with soft pity at 65. The weapon banner is 100% guaranteed for the featured weapon — no 50/50 mechanic.

  • • 160 Astrite per pull.
  • • Character: 80 hard, 50/50 system.
  • • Weapon: 80 hard, 100% featured rate.

Blue Archive — Spark System

Blue Archive does not use traditional pity. Instead, every pull grants 1 Recruitment Point. At 200 points, you can directly exchange for the featured student. There is no random 5★ drop at 200 — it is a deterministic purchase.

  • • 120 Pyroxene per pull.
  • • 200 pulls = guaranteed featured student via spark exchange.
  • • Points typically do not carry over to different banners.

Frequently Asked Questions

What does "Guaranteed" mean?

The worst-case pull count to get the featured unit. For 50/50 banners, this assumes you lose the coin flip and must hit hard pity twice.

Does pity carry over?

In most games, yes — pity carries over between banners of the same type (e.g. Character Event to Character Event). Check our Pity Carryover Tracker for specifics.

How accurate is the USD estimate?

It is a rough worst-case estimate based on the largest currency pack price. F2P income, battle pass bonuses, and event rewards are not included. Your actual cost may be lower.

What are "copies" (C0, C1, C2)?

In many gacha games, getting the same character again upgrades their abilities. C0 = 1 copy (base), C2 = 3 copies total, C6 = 7 copies total. The calculator automatically scales the guarantee math.