Mouse DPI Analyzer (cm/360)

Enter your DPI and in-game sensitivity for one FPS and get your real physical cm/360 — the metric pros actually optimize — plus a sensitivity tier, a mousepad-fit check, and the matching setting for every other major shooter at once.

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Game

Each game rotates the camera by a different amount per mouse count, so the same sensitivity number feels different everywhere.

Mouse Settings

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Your cm/360

In inches:

Analyzing your settings...

Select a game, enter your DPI and sensitivity, then click Analyze My Settings to see your real cm/360.

How cm/360 Is Calculated

cm/360 is the physical distance your mouse travels across the pad to spin your character a full 360 degrees. It's the one sensitivity metric that's directly comparable across every game and every mouse, because it's measured in real centimeters, not an arbitrary in-game slider number. Here's the exact formula, worked through with a common CS2 setup:

Formula: cm/360 = (360 × 2.54) ÷ (Sensitivity × DPI × Yaw). At 800 DPI and 2.0 sensitivity in CS2 (Yaw 0.022), that's 914.4 ÷ 35.2 ≈ 26.0cm — a fairly common competitive setting.

FactorFormula
cm/360(360 × 2.54) ÷ (Sensitivity × DPI × Yaw)
in/360cm/360 ÷ 2.54
Equivalent Sensitivity (Other Game)(360 × 2.54) ÷ (cm/360 × DPI × Other Game's Yaw)

One cm/360, Every Game's Matching Setting

This is what sets this tool apart from a simple eDPI number or a single game-to-game converter: once your real cm/360 is known, the exact same physical arm movement can be reproduced in any other game by solving the formula backwards for that game's own Yaw constant. Your results always include the matching sensitivity for every other catalogued title at once — no need to run the calculator again for each game.

Why this beats a raw eDPI comparison. eDPI (DPI × sensitivity) ignores each game's Yaw entirely, so the same eDPI number can mean wildly different physical distances in two different games. cm/360 fixes that by folding Yaw into the comparison directly.

Sensitivity Tier Reference

Your results carry one sensitivity tier badge, classified by your cm/360.

cm/360Tier
Under 20cmLow Sens (Pro Style)
20cm – 39.9cmBalanced
40cm – 59.9cmHigh Sens
60cm+Very High Sens

Frequently Asked Questions

What is cm/360 and why does it matter?
cm/360 is the physical distance you move your mouse across the pad to spin your in-game view a full 360 degrees. Unlike a raw sensitivity slider value, it's measured in real-world centimeters, which makes it the one metric that's genuinely comparable across different games, mice, and DPI settings.
What cm/360 do professional players use?
Most professional FPS players cluster between roughly 20cm and 40cm per 360, with many top CS2 and Valorant players sitting even lower, in the teens, for maximum precision. There's no single "correct" number — it's a tradeoff between fast flick turns (favored by higher sens) and fine tracking precision (favored by lower sens).
What is "Yaw" and why is it different per game?
Yaw is the number of degrees the camera rotates for every raw mouse count reported by your mouse. Every game engine defines this differently — Valorant's yaw (0.070) is roughly three times CS2's (0.022), which is exactly why the same sensitivity slider value feels completely different between the two games.
Does changing my DPI change my cm/360?
Only if you don't also adjust sensitivity to compensate. Since cm/360 depends on the DPI × Sensitivity × Yaw product, doubling your DPI while halving your sensitivity keeps the exact same physical cm/360 — this is how players switch mice or DPI settings without changing their actual aim feel.
How is this different from an eDPI calculator?
eDPI is just DPI multiplied by sensitivity — a quick, rough comparison number that completely ignores each game's Yaw constant. Two players with identical eDPI in different games can have very different real cm/360 values. This tool solves that by computing the actual physical distance and translating it correctly across games.
How accurate are the Yaw constants used here?
They're community-standard approximations used widely across sensitivity-conversion tools, not values officially published by every developer. They're accurate enough for real-world sensitivity matching, but treat your exact cm/360 as a close estimate rather than a lab-certified measurement.
What mousepad size do I need for a low cm/360?
A cm/360 under 25cm fits comfortably on any standard mousepad. Between 25cm and 40cm you'll want at least 35cm of clear swipe room, and above 40cm you'll want a full XL/desk-size pad — or a "low-lift" technique where you pick up and reposition the mouse mid-swing.

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