Schedule I Drug Mix Profit Calculator

Plan in-game Schedule I mixes by product, ordered ingredients, batch size, sell-price strategy, and overhead before scaling a recipe.

Share this tool

Base Product

Game-only model

This calculator is only for Schedule I gameplay planning and uses versioned in-game assumptions.

Ordered Ingredients

Order matters. Repeated ingredients are allowed.

Batch Economics

Quick Load:

Calculating in-game mix profit...

Choose a base product and ordered ingredients, then click Calculate Mix Profit to see in-game value, profit, ROI, and step effects.

How the Schedule I Mix Calculator Works

This Schedule I Drug Mix Profit Calculator estimates in-game value by applying ingredients in the exact order entered. It tracks base product value, effect changes, ingredient cost, optional overhead, sell-price strategy, profit per unit, batch profit, margin, and ROI.

The most important detail is order. A cheap ingredient can add a useful effect in one position and become a no-op in another. Repeated ingredients are allowed because some Schedule I recipes depend on repeated routing, but the results will warn when a step does not improve the product.

Game Data and Safety Policy

This tool is only for the video game Schedule I. It does not provide real-world chemistry, drug, trafficking, or illegal-business guidance. Values are centralized in the backend as versioned game data so product prices, ingredient costs, effects, and mix rules can be updated when the game changes.

Official and Reference Links

Use official store and developer channels when checking game updates. Community recipes are useful for discovery, but calculator values should be updated from verified in-game testing.

Schedule I Mix Profit FAQ

What is the best Schedule I mix?

The best mix is the one with the strongest profit per unit after ingredient cost and overhead, not just the highest sell price.

Does ingredient order matter?

Yes. The calculator applies each ingredient step in order and shows the effect list after every step.

Why did an ingredient do nothing?

Some ingredients try to add or replace an effect that is already present. The result marks those steps as no improvement.

Are these values final?

No. Schedule I can change through updates, so the calculator labels its data model and should be maintained with verified game values.

Schedule I calculations are gameplay estimates only and are not real-world advice.